Similar to other RTS titles, the player’s goal in Ashes of the Singularity is to build their troops and take over as much land and resources as possible, while simultaneously preventing incoming attacks from other players. The one factor that really separates Stardock’s RTS from everything else is the massive scale:
Players will begin with groups of soldiers, which will grow into armies of up to tens of thousands of units as they fight for entire planets in a war that rages across the galaxy.
-Brad Wardell, President & CEO, Stardock
Stardock is utilizing the power of a new 3D engine created by Oxide Games called Nitrous. Nitrous was designed specifically to work with modern, multi-core hardware and is the first to support DirectX 12.
Ashes of the Singularity’s Early Access is available now, though Wardell crucially notes that this beta is not for everyone. He has urged that only experienced RTS players with high end hardware should consider joining.
-Dan Baker, Principal Graphics Architect, Oxide Games